Sample Template Example of Beautiful Excellent Professional Curriculum Vitae / Resume / CV Format with Career Objective, Job Description, Skills & Work Experience for Freshers & Experienced in Word / Doc / Pdf Free Download
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Education
Bachelor of Science–
Game and Simulation Programming
DeVry University,
Alpharetta, Georgia
Graduated February 2010
Ø Hope Scholarship
Ø Dean’s List
Ø Worked 30+ hours/week while attending
school
Ø GPA 3.05
Technical
Skills
·
Languages
- C++ (Object Oriented), Visual Basic, C#, OpenGL, Direct X 9
·
Office
Programs – Word, Excel, Power Point, Project, Outlook
·
Systems
– Windows 95, 98, XP, Vista, Linux Redhat, Mac OS 10
·
Art
Programs - Adobe Photoshop, 3D Studio Max, Macromedia Flash
·
Development
Environments – Visual Studio, Game Maker, Torque, UDK
Core Courses
·
Intro
to game a simulation Development
·
Logic
and Design
·
Programming
with Lab Using C#
·
System
Architecture and Assembler With Lab
·
Math
and Game Programming 1
·
Math
and Game Programming 2
·
Practical
Game Design with Lab
·
Visual
and Audio Design Fundamentals With lab
·
Simulation
Design with Lab
·
Physics
with Lab
·
Connectivity
with Lab
·
Data
structure and Artificial Intelligence With Lab
·
Applied
Development Project
·
Modification
and level design with Lab
·
Project
Management
·
Software
Engineering for Game Programming with Lab
·
Programming
for MMOG with Lab
·
Game
Engine Design with Lab
·
Senior
Project
Programming
Experience
Environment – Game Maker
May 2008 – June 2008
Description - Lead
a team of six programmers to work on a project for dooly country High Schools
ROTC program within the game maker engine. Program was to be a game that taught
routines, uniform layout, and ranks within the ROTC program.
Environment - C++ March
2009 – April 2009
Description – I
modified NeverWinter Nights Source Code which was in C++ to change the behavior
of the program and do a total conversion of the game. I arranged the data that
was in the tables to portray different classes and variables for use within the
modified game.
Environment – C++ September
2006 – September 2009
Description – I
used object oriented C++ within Visual Studio to Develop numerous small
applications such as an artificial intelligence program, programs that demonstrate
physics engines, and input and output programs.
Environment – C++, OpenGL, Direct X July 2008 – August 2008
Description – I
developed three programs within visual studio using object oriented C++ in
conjunction with Open GL and Direct x. One program displayed spinning triangles
on the screen. The second program made a cannon that could be moved around and
shoot a ball with a trajectory. The third program rendered in a full 3d shape
from a 3D Studio Max file within a window.
Environment – HTTP, JavaScript,
PHP October
2010
Description – I
developed two games for Eyes Wide Games using Http, PHP, and JavaScript. The
first was a questionnaire type trivia game that calculated score and stored it
server side and displayed your result based on your score. The second was a tic
tac toe game that ran in the browser against an artificial intelligence. I had
to learn http, php, and JavaScript for this project on my own which took about
a week.
Environment – Unreal
Engine, Unreal Script October
2009 – February 2010
Description – I
developed a game over 16 weeks within the Unreal Engine in a small project team
of four people. We had to learn the unreal engine on our own as we went. I designed and constructed the Heads up
display, the design document, and handled the version control. Used unreal
script to script events with was a UML style programming language.
Work Experience
Office Max (2008-2010)
·
Successfully
Provided business solutions to small businesses and corporations
·
Employed
customer service skills to maintain company integrity
·
Appearing
in Office Max’s Nation Wide Magazine for outstanding sales achievements
·
Recognized
by managers as demonstrating Time Management skills to work efficiently and effectively
Fry’s Electronics (Summer 2007)
·
Customer
service skills
·
Two
Times Employee of the Week for Fry’s Electronics
·
Employee
of the Quarter in Sales for Fry’s Electronics, Summer Quarter
·
Provided
technical knowledge to non technical individuals
·
Used
Time Management skills to effectively do tasks and bring back department that was 6 months behind
Hooters of Roswell (2006-2007)
·
Maintained
company procedures and integrity through loss prevention
·
Worked
as a team in a fast paced environment
·
Recognized
by managers as Dependable and always on time, working longer shifts if needed
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